The idea behind this prototype was to take an amusement park and set it inside the pirate hangout Port of Tortuga. The level was tiered to allow the player to launch and gradually make their way down to the bottom of the port bay, where they could be launched back out into the level through Sea Mines and Volcano Spouts. This funnel effect keeps the player moving and increased their ability to interact with the level. Inspiration for the environment came from the Disney amusement park ride Pirates of the Caribbean, and the Treasure Island show in Las Vegas.







